![]() ![]() ![]() ![]() Its purpose is to develop understandings about the positive intersection of gaming and well-being, to document evidence regarding links between videogames and positive mental health, and to provide guidelines for use by other researchers as they design and use tools and games to improve mental health and well-being. This paper is a review of the state of play of research linking videogaming and flourishing, and explores the role of videogames and technology to improve mental health and well-being. 3School of Public Health, Johns Hopkins University, Baltimore, MD, USA.2Science and Engineering Faculty, Queensland University of Technology, Brisbane, QLD, Australia.1Faculty of Arts and Business, University of the Sunshine Coast, Maroochydore, QLD, Australia.Jones 1*, Laura Scholes 1, Daniel Johnson 2, Mary Katsikitis 1 and Michelle C. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |