![]() ![]() ![]() So, for instance, if you’re moving left while attacking, the game knows that’s what’s happening. ![]() Each attack has two swings, but within the code, there are variants on each swing based on how you’re moving during the fight. But as the modder explains, there’s room in Skyrim for more variation, which simply isn’t used by default. Revenge096’s EAD – Every Attack Different mod replaces the baseline set of melee animations for one- and two-handed weapons, yes. Plenty of modders have put their skills to use addressing this issue, but this new mod adds some extra pizazz by adding to rather than simply changing vanilla Skyrim’s animation set. But its combat animations have never been particularly inspiring. Skyrim has a lot of things going for it, even now these eight years after it first came out. ![]()
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